5 Ways To Animate The Dead In Dnd 5E


In the realm of Dungeons and Dragons, one of the most intriguing and complex aspects of gameplay is the ability to animate the dead. This can be achieved through various magical means, adding a new layer of strategy and depth to your campaign. In this article, we will delve into five distinct ways to animate the dead in D&D 5e, exploring the mechanics, benefits, and potential drawbacks of each method.

The art of necromancy has long fascinated players and DMs alike, allowing for creative and often unpredictable gameplay. By mastering the ability to animate the dead, players can unlock new avenues for exploration, combat, and role-playing. Whether you're a seasoned necromancer or a curious newcomer, this guide will provide you with the knowledge to harness the power of the undead.

Understanding Undead Creatures

Before we dive into the methods of animating the dead, it's essential to understand the nature of undead creatures in D&D 5e. Undead creatures are beings that have been reanimated through magical or supernatural means, often retaining some semblance of their former lives. They can range from mindless skeletons to cunning vampires, each with unique abilities and characteristics.

According to the Player's Handbook, undead creatures are immune to poison damage and the poisoned condition, and they are also immune to exhaustion. However, they are vulnerable to certain types of magic and abilities that target the living.

Method 1: Animate Dead Spell

One of the most straightforward ways to animate the dead is through the use of the Animate Dead spell. This 3rd-level necromancy spell allows the caster to reanimate a single corpse, creating an undead creature under their control. The spell requires a verbal and somatic component, as well as a material component in the form of a diamond dust.

When cast, the Animate Dead spell creates an undead creature with a challenge rating (CR) of 1/4 or lower. The creature remains under the caster's control for the duration of the spell, which can last up to 1 hour. The caster can also use the spell to reanimate multiple corpses, creating an undead army at their command.

Animate Dead Spell

Method 2: Create Undead Spell

For those seeking a more permanent solution, the Create Undead spell offers a viable alternative. This 6th-level necromancy spell allows the caster to create a single undead creature, such as a skeleton or zombie, from a corpse. The spell requires a verbal and somatic component, as well as a material component in the form of a black onyx gemstone.

When cast, the Create Undead spell creates an undead creature with a CR of 1/2 or lower. The creature remains under the caster's control permanently, until it is destroyed or the caster releases it from their control. The caster can also use the spell to create multiple undead creatures, each with its unique abilities and characteristics.

Method 3: Infernal Calling

For those with a connection to the lower planes, the Infernal Calling spell offers a dark and malevolent way to animate the dead. This 5th-level conjuration spell allows the caster to summon a demon or other infernal creature to possess a corpse, reanimating it as an undead creature.

When cast, the Infernal Calling spell requires a verbal and somatic component, as well as a material component in the form of a vial of holy water. The spell summons a demon or other infernal creature, which possesses the corpse and reanimates it as an undead creature. The creature remains under the caster's control for the duration of the spell, which can last up to 1 hour.

Infernal Calling Spell

Method 4: Necromancy Infusion

For those with a talent for necromancy, the Necromancy Infusion feature offers a unique way to animate the dead. This feature, available to certain classes and subclasses, allows the user to infuse a corpse with necrotic energy, reanimating it as an undead creature.

When used, the Necromancy Infusion feature requires a bonus action and a spell slot. The user can then reanimate a corpse within 30 feet, creating an undead creature under their control. The creature remains under the user's control for the duration of the infusion, which can last up to 1 hour.

Method 5: Animate Objects Spell

For those with a creative approach to necromancy, the Animate Objects spell offers a versatile way to animate the dead. This 5th-level transmutation spell allows the caster to animate objects, including corpses, to do their bidding.

When cast, the Animate Objects spell requires a verbal and somatic component, as well as a material component in the form of a small crystal. The spell animates an object, including a corpse, allowing it to move and act on its own. The object remains animated for the duration of the spell, which can last up to 1 hour.

Animate Objects Spell

Gallery of Animated Undead

Frequently Asked Questions

What is the difference between animating the dead and creating undead creatures?

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Animating the dead involves reanimating a corpse to create an undead creature, whereas creating undead creatures involves creating a new creature from scratch.

Can I animate multiple corpses at once?

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Yes, certain spells and abilities allow you to animate multiple corpses at once.

How long do animated undead creatures remain under my control?

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The duration of control varies depending on the spell or ability used to animate the dead.

As you've seen, animating the dead in D&D 5e offers a wide range of possibilities, from the straightforward Animate Dead spell to the more complex Create Undead spell. By mastering these methods, you can unlock new avenues for exploration, combat, and role-playing, adding depth and complexity to your campaign. Whether you're a seasoned necromancer or a curious newcomer, the world of undead animation awaits you.

We hope this article has provided you with the knowledge and inspiration to animate the dead in your next D&D 5e campaign. Remember to share your thoughts and experiences in the comments below, and don't hesitate to reach out if you have any questions or need further clarification. Happy gaming!

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